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Waypoint Radio

Episode 181: Tactical Parking Lot

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 24 August 2018

⏱️ 60 minutes

🧾️ Download transcript

Summary

In episode 181 of Waypoint Radio, we get very excited about good game tutorials. Danielle, Rob, and Patrick discuss what makes a good tutorial and in-game learning experience, with special attention paid to games they're into right now: Bad North, Dead Cells, and F1 2018. Then they look at some historic examples and take a dip in the question bucket. Note: episode contains a content warning for discussion of Nazi imagery in games.


The King's Bird, Bad North, Dead Cells, F1 2018, Valkeryia Chronicles, Phantom Doctrine, NHL 17, Madden, NCAA Football, the game of football, Dark Souls, Bloodborne, PUBG, Zelda: skyward sword, warioware, Brothers in Arms, GoldenEye 007, Perfect Dark, Banjo-Kazooie, STALKER, NOLF, Wolfenstein, Hearts of Iron IV.



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Transcript

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0:00.0

Every game developer, and indeed gamer, knows a great tutorial is a key part of a game.

0:24.1

They are essential to showing players the basics and expand the scope of the game by making

0:27.8

it more accessible.

0:28.8

The problem is that it can be tough to create a tutorial that pleases everyone.

0:32.0

There are six tips for designing a game tutorial.

0:35.3

Those tips are less text.

0:37.2

Don't front load tutorials.

0:38.8

It should be fun.

0:40.3

Re-enforced learning through play, listen to players, and players should always have access

0:45.0

to what is conveyed in the tutorials.

0:47.4

Those are the words of Dylan Moran, I think, over at GameCoreertGuide, Moran, perhaps,

0:53.6

Moran.

0:54.6

We'll go with Dylan Moran.

0:56.2

I'm Janiel Riendo, and this is Waypoint Radio Episode 181.

1:00.3

Enjoying me today in a beautiful discussion of game tutorials and in-elegant versus

1:05.8

in-elegant's tutorials are Patrick Kleppek, and Rob Zachney.

1:11.4

Hello, hello.

1:13.4

So this topic may sound a little dry, and I am using this semi-game career guide as

1:20.5

very much a how-to and tips and hands-on and blogs about making games.

1:26.0

But this really struck me this week because I'm playing a game called Bad North, which

1:29.8

I think has a really elegant and really awesome tutorial.

1:33.1

It's a relatively simple real-time strategy game where you are manipulating these very

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