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Watch Out for Fireballs!

Episode 181: Child of Light

Watch Out for Fireballs!

Duckfeed.tv

Leisure, Comedy, Video Games

4.71.3K Ratings

🗓️ 11 January 2018

⏱️ 167 minutes

🧾️ Download transcript

Summary

A muddled game that gets the blame, which truly is a crying shame. This week we talk about Child of Light, a recent smaller title from Ubisoft that takes RPG mechanics, slaps a very pretty coat of paint over them, and saddles them with a rhyming gimmick that sinks the story. Listen in to hear us mull over exactly how this is a confused product that can get some things right but still fall pretty far short.

Special thanks to ZChocobo for executive producing this episode!

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Transcript

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0:00.0

Welcome to the new year and thank you for listening to watch out for Fireballs.

0:04.8

This episode like all of our episodes is brought to you by our patrons.

0:07.8

If you go to Patreon.com slash duckfeed TV, you too can join, hey Roars, hey buddy, you can join people and give us a couple bucks a month.

0:18.4

Makes a big difference.

0:20.4

We're close to our next goal.

0:22.4

We have a great year planned for you. So please check that out and happy new year from Watch out for Fireballs And the Oh, Oh, Oh, This is Cole Ross and you're listening to Watch Out for Fireballs.

1:43.0

It is a Games Club podcast.

1:45.2

And this week we are talking about Child of Light, which is an RPG developed by

1:50.0

UBSoft Montreal and published byoft for various modern systems in 2014.

1:55.6

Yeah and this is not our first but one of our early kind of executive produced games.

2:01.6

This was sponsored of B produced games. This was sponsored via Patreon by our friend Eric

2:05.9

who also goes by zombie Chockeboo and yeah really thank you thank you all

2:11.1

all that Eric. Yeah, thank you.

2:12.6

I otherwise wouldn't have played this.

2:14.4

This is a game that made a big splash when it came out

2:16.8

back in the day.

2:18.4

And I'm happy to have played it because I've not played very many modern

2:21.8

RPGs. I also want to give kind of a caveat which is

2:27.2

even though this is executive produced we're not going to be you know formally positive about this.

2:31.6

Yeah I'm glad I took the words on my mouth.

2:34.0

Like I like Eric.

2:35.0

I talk to Eric a lot on Slack.

...

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