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Waypoint Radio

Episode 173: Burnout Ain't Paradise

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 27 July 2018

⏱️ 68 minutes

🧾️ Download transcript

Summary

It's a whole new panel of Waypointers today, as Natalie Watson, Cado, Rob, and Danielle discuss games where difficulty made them make the ultimate decision: do we git gud, or git outta here? Then we dive in to a very meaty question from the bucket concerning work/life balance, school, career, and burnout. 


Discussed: Bloodborne, Hollow Knight, Xcom 2, Xcom: War of the chosen, Salt and Sanctuary, Stardew Valley, Into the Breach, Warhammer: Total War 2, Battletech, Destiny, labor in the games industry, mental health and burnout. 



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Transcript

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0:00.0

When do we decide to get good and when do we decide to get out of here?

0:22.6

That is the topic today.

0:23.6

It's like to be or not to be on episode 173 of Waypoint Radio.

0:28.0

Hi Daniel Rando and joining me today are Rob Zachney.

0:31.8

Hey everybody.

0:32.8

Natalie Watson.

0:33.8

Hi hi.

0:34.8

Ed Cotto, social editor extraordinaire.

0:39.4

Cotto.

0:40.4

Hi y'all.

0:41.4

Alright so we've got a good topic today.

0:43.8

Natalie this one was very much inspired by you and your adventures with both Big Boy

0:48.7

and what is the protagonist of Hollow Night?

0:52.1

Little boy.

0:53.1

Little boy.

0:54.1

Little boy.

0:55.1

Little boy.

0:56.1

My wife said the same thing.

0:57.1

I was like that's a rabbit.

0:58.1

I'm like no that's a bug.

0:59.1

It's a cute little bug.

1:02.1

Little bug?

...

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