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Psychology In Seattle Podcast

Dungeons and Dragons Therapy Session #8

Psychology In Seattle Podcast

Kirk Honda

Mental Health, Health & Fitness

4.61.2K Ratings

🗓️ 27 May 2019

⏱️ 131 minutes

🧾️ Download transcript

Summary

The 8th installment of D&D therapy. What happens to Grollo and Cruddy?

The Psychology In Seattle Podcast.

May 22, 2019.

Email: [email protected]

Access archive at: https://psychologyinseattle.squarespace.com

Become a patron of our podcast by going to https://www.patreon.com/PsychologyInSeattle

Music by Bread Knife Incident.

This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/3269717/advertisement

Transcript

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0:00.0

Psychology in Seattle.

0:07.0

So here we are session 8 of the Duns and Dragons therapy episode situation scenario.

0:15.0

Burto, how do you feel about it?

0:16.8

I'm pumped.

0:18.4

So this is the furthering of the My name Gershoo Kastina and I play a character named Grut, no just kidding.

0:36.0

I play Grolo the Cruel.

0:39.0

So Adam and Adam, please introduce yourselves.

0:42.0

Yeah, I'm Adam Johns.

0:43.5

I am the venerable dungeon master

0:47.1

for this campaign, for this ragtag group of fun-loving folks.

0:53.0

Fun-loving folks. folks.

0:54.0

I'm also the executive director for a game to grow, a nonprofit dedicated to using games of all kinds

0:59.2

for therapeutic educational and community growth.

1:02.2

My name is Adam Davis, also known as the Other Adam.

1:05.0

I'm also the other executive director and the other founder of Game to Grow,

1:09.0

and I'm playing a Tifling bard by the name of Shush.

1:12.0

So the main reason for... Tifling barred by the name of Shush.

1:12.8

So the main reason for this series of Dungeons and Dragons therapy

1:18.6

is to demonstrate that one can use Dungeons and Dragons in therapy but also for education purposes

1:27.0

for community building purposes. It is a fun game that a lot of young people and older people love to play so it just begins with that that it's fun and interesting and draws people in.

1:41.0

But it's this platform from which if you are the dungeon master, the leader,

1:47.0

so to speak, who knows how to marry both the game and the mechanics of the game and the style of the game and the

...

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