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Sleep Tight Science - A Bedtime Science Show For Kids

Do you know about the science of video games? šŸ‘¾ (One of Our Favorites)

Sleep Tight Science - A Bedtime Science Show For Kids

Sleep Tight Media

Kids & Family, Education For Kids

4.4 • 613 Ratings

šŸ—“ļø 1 January 2025

ā±ļø 25 minutes

šŸ§¾ļø Download transcript

Summary

In this episode, we'll dive into the fascinating science behind video games. We'll explore how they'll tap into physics, applying Newton’s laws of motion and projectile motion. We'll see how chemistry plays a role, especially when characters mix elements to concoct new potions. The focus will also shift to biology, reflecting on ecosystems and character evolution that mirror our world. We'll peek at the programming and AI that bring other characters to life in these games. And we won't overlook the psychology and math woven into the gameplay. Plus, we'll take a glimpse at alien eyes and the creation of stars. Sleep Tight!,Ā  Sheryl & Clark --- šŸ‘‰ JoinĀ PremiumĀ for AD FREE listening and extra bedtime stories! šŸ‘‰Ā Sleep Tight PremiumĀ is now available in Apple Podcasts! šŸŽ‰ ⭐⭐⭐⭐ Leave a review wherever you listen to podcasts, or share our podcast with your friends. šŸ“¢Ā Have an interesting science topic you would like to investigate?Ā Send us an email atĀ [email protected]Ā , and we may feature it in an upcoming show. Ā --- About Sleep Tight Science We’ve got bedtime down to a (Sleep Tight) Science! Sleep Tight Science is an engaging bedtime show that makes science accessible and enjoyable for the whole family. Snuggle in and drift off to sleep while learning about science topics submitted by listeners! Designed for curious young minds (but simple enough for grown-ups to understand), Sleep Tight Science uses big words to answer big questions that kids wonder about, like why do we feel icky sometimes and how do our legs help us move? Learn something new about the natural world while drifting off to dreamland. Have an interesting science question or a topic you’re curious about? Email us atĀ [email protected], and it might just be the focus of an upcoming episode! Dedicated to enhancing the health and happiness of children, Sleep Tight Media helps families replace bedtime struggles with bedtime snuggles.

Transcript

Click on a timestamp to play from that location

0:00.0

Clark and I are taking a short break over the holidays to spend time with family, enjoy way too many treats, and take a well-deserved rest.

0:12.0

In the meantime, we hope you'll enjoy this encore presentation of one of our favorite episodes.

0:20.0

Thank you for being part of our Sleeptight family,

0:24.2

and we can't wait to share more with you in the new year.

0:29.9

You're listening to Sleep Tight Science.

0:33.1

You're listening to Sleep Tight Science. Did you know that in the game?

0:48.7

If you munch all the dots, ghosts, and fruits without losing a life, you get the highest possible score of 3,333,360.

1:03.0

What? Hello friends and welcome back to Sleep Tight Science, a bedtime show that answers your questions about science.

1:29.4

In this episode, we will start talking about the science behind video games.

1:36.7

Imagine peeling back the screen of your favorite game and discovering a universe buzzing

1:43.5

with science.

1:45.0

From the gravity-defying leaps of a character to the mysterious artificial intelligence that seems to think independently.

1:56.0

We are going to learn how games use physics to make things move and psychology to keep us coming back for more.

2:04.6

So let's start by giving some quick definitions.

2:11.6

I bet if I asked you what a video game was,

2:14.6

you might be able to come up with an answer pretty quick.

2:20.3

Sometimes when I talk to kids, I ask them to imagine if the games they play in the playground

2:27.3

were inside their computer or TV. They could control everything with just a push of a button or a swing of their arms.

2:37.0

That's pretty much what a video game is. At least the video games that we like to play.

2:45.0

To play the video game, you might use a game controller.

2:51.6

That's the thing with all the buttons and sticks, a keyboard,

2:55.6

or even just your body if you have a motion sensor,

...

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