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The Cane and Rinse videogame podcast

Deathloop – Cane and Rinse No.580

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 5 September 2023

⏱️ 120 minutes

🧾️ Download transcript

Summary

“Goodest idea, underqualified gun man!” Colt and Juliana go head to head, life or death, day after and day and for what? Leon, Tom, Tony and Jay relive Arkane Lyon's recursive immersive sim and, with some broadly rather negative community correspondence, attempt to explain where they feel that the ambitions of "DEATHLOOP" were met, and also where they fell short of flourishing to full fruition. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_580.mp3   Music featured in this issue: 1. Automaton's Tango by Tom Salta2. The Revenant by Erich Talaba/Jeff Cummings Edit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Transcript

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0:00.0

Hello everybody and welcome to the Canaan Rince podcast, Volume 12, issue 580, and today we're going to talk about Death Loop.

0:24.0

And joining me, Leon Cox, in this issue, Thomas Quilfelt.

0:27.3

Hi.

0:28.5

Tony Atkins.

0:29.7

Hello.

0:30.7

And a rare treat is Jay Taylor.

0:34.0

Hello.

0:35.0

We've got him to talk about a game.

0:37.2

Oh my God, he liked playing.

0:38.5

Suicide.

0:39.7

Or possibly hated.

0:41.2

No spoilers.

0:44.0

Death Loop is, I mean, at its most basic, you could just say it's a first-person shooter,

0:50.4

but it has elements of the immersive sim, which, as we all know, is a first person

0:55.0

shooter in which you occasionally enter door codes.

0:59.4

And which code is that, Leon?

1:02.1

Well, it depends because in this game, they're procedurally generated.

1:08.0

But 0451 is probably in there somewhere isn't it

1:11.5

I don't actually know

1:13.5

I think you can try it and get a trophy or something

1:15.8

I might be wrong on it

1:16.6

Oh okay

...

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