4.8 • 613 Ratings
🗓️ 14 December 2011
⏱️ 219 minutes
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0:00.0 | This is the D6 generation with your hosts, Craig Gallant. |
0:16.2 | If you're getting any conversation, it's not charity. |
0:19.7 | Russ Wakelin, you put me on a boat with freaking dragons attacking me and whatnot? |
0:24.2 | Now we're talking. |
0:25.6 | With Stephen Bonacore in the third chair. |
0:30.4 | Wait, Craig, did you say you don't like beer? |
0:32.8 | You've got some of them. |
0:33.8 | With contributions from Total Fan Girl. |
0:39.0 | Vampires do not sparkle And are loyal listening |
0:40.8 | One game is very like another |
0:42.4 | To the D6G reviews it, brother |
0:44.5 | Welcome to another edition of Rapid Fire |
0:47.3 | The Roundable Discussion of All Things Gaming |
0:48.8 | Coming at with the speed of a swift white raven |
0:50.7 | Soaring above the Seven Kingdoms |
0:52.0 | And bearing the worst of news to a belligered realm. Winter is here. Today's edition is brought to you by crossover miniatures. Customizable 28mm superheroes sound good to you. Help make it happen with crossover miniatures at Kickstarter. Check us out, please. I'm Keeklin McNardigan, your host today, as always, our panelists are Russ our Russ Gowan, Westerling, Wakeland, and our special guest host, Stephen Ramsey, Bolton, Bonacore, co-owner and King Arthur Avatar of Stronghold Games. Let's begin. Issue number one. As an aspiring board game designer trying to get a game published, there are many facets of development through which you must struggle outlining the parameters of the game, the contractual obligations of publishing, and so much |
1:30.9 | more. In fact, in the end analysis, more goes in a publishing board game than possibly meets the |
1:35.7 | eye. Question. During the licensing phase of design and production, things such as royalty |
1:40.7 | percentage, time frame of compensation, scope of the agreement, and more are covered. |
1:44.8 | What is the most important element of a new designer to stipulate within the licensing phase? |
1:49.9 | Reiner Russ. |
1:51.7 | Box art. |
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