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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #560: An Amazing Discovery (VS06-110)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Leisure, Games

4.92.6K Ratings

🗓️ 27 June 2020

⏱️ 88 minutes

🧾️ Download transcript

Summary

Critical Hit Devilish Research

In this installment of Critical Hit - A Major Spoilers Podcast: In this installment of Critical Hit - A Major Spoilers Podcast: Whoops. That wasn't where the party wanted to be.

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Transcript

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0:00.0

Welcome to Critical Hit a Major Spoiler's podcast. Thank you so much for downloading and checking us out this week and oh boy. Oh boy. We are here on the island.

0:20.0

Now which which island the big and the island the way point is island. Yeah way point. I mean that's what I'm assuming that we're at because you know we said hey boat. Hey boats take us home.

0:35.0

So yes. So let's let's recap what what happened last time on critical hit. We discovered that the drumstick is some form of elder fake guy box on a mission and she has been dropped off with Zaza to go off on some future great adventure.

1:00.0

To do Foxy things and the ship was apparently built either built by or built of your own. So when we told it to take us home. It went straight home to way point. And then we were stuck on the island and then there were people and they were like we hate these guys.

1:16.0

Guys girl. Okay. The as the days guys the halflings. Yeah we see people that matters during two. Hope you have a day. It's not us for a change. And they said that we might be able to find someone who could help us but they're in jail. And so we were going to go bust map jailbreak because that's what we do.

1:37.0

All right. So you guys just I believe they made you guys a map about how to get to the jail, which is not properly a jail. It's just been converted to a jail by the occupying forces. Okay. Where's that man?

1:56.0

It was given to one of you. So a little sparkle one suppose is. Yep.

2:02.0

So yes, you guys set out from the people's houses that you broken entered into down the street towards the

2:21.0

the makeshift jail and you are. How are you traveling? Are you just hauling or are you trying to.

2:30.0

Oh, definitely trying to be sneaky considering the you know, as many in presence. So sparkle probably you try to use the combination of street wise and stealth to like find us a good path in terms of like alleys and you know buildings that look vacant and stuff like that.

2:49.0

Okay. Yeah, go ahead and give me a street wise check. Absolutely. That would require me having Mike.

2:59.0

Can I try that which I all of us or did you just need if somebody else has a decent street wise and wants to throw in you can.

3:08.0

Yeah, mine's only 15 so I don't think so. Yeah, mine is more than twice that. But I also rolled pretty low. So.

3:16.0

Let's see if can't give you a bonus. Give a bonus. That's give you a bonus. That takes that takes me to 41 so hopefully.

3:27.0

Pretty good. For those of you listening at home, she rolled a 3D he rolled a 2.

3:32.0

That's a that's a good good for to start the game.

3:37.0

So they're modifiers over 60 so I'm like, you know, yeah, so when you talk to that when you talk to the halflings.

3:47.0

There, you know, they're like, oh yeah, we'll show you where the jail is on the drew you a map, but the map is definitely like, you know, straight line straight line straight line to where the jail is.

3:59.0

So that would keep you in the open. So if you're going to stick to the shadows, you can go down some alleys instead.

4:09.0

Yeah, I'll talk to them before we leave once I've looked at that and they like, you know, see if they've got any advice on, you know, either alleys or friendly places that we can duck into as necessary.

4:19.0

Like, I don't know, we're just, we're just, you know, we got to still in the back.

4:26.0

And this is the path that we take to get there.

...

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