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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #415: Weird Western: The Heart Tree (PF24)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 26 August 2017

⏱️ 66 minutes

🧾️ Download transcript

Summary

Critical Hit Pathfinder Real Play Podcast

In this installment of Critical Hit - A Major Spoilers Podcast: The party makes a discovery inside the Hag's tree.

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Transcript

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0:00.0

What a critical hit of Major Spoilers podcast. Thank you for downloading and sharing this

0:13.3

episode with a friend. We are so glad to be back with you this week to share our adventures

0:17.7

around the game table, both physically and virtually around the world. And I know at

0:22.6

this point you are clapping. Yes, you over there clapping. Yeah, yeah, that's really

0:29.9

good. Sam, last time we had a major battle on critical hit. Yes. Yeah. I didn't even have

0:37.8

to say it this time. And I think it's time to see what happens next. On critical hit.

0:43.6

So, yes, so last time. On critical hit. This time with feeling. On critical hit.

0:55.3

Head defeated the hag. And she had touched the great bald Cypress tree that she had been standing

1:08.9

by and it had opened. So, Alder, especially after seeing what you just said, you are now

1:18.0

certain that this tree is a dry adds heart tree. And that what she has done is pretty interesting.

1:28.1

She has opened it up. You can already tell this tree is going to die. That is inevitable

1:35.1

at this point. But it has a is a huge, huge tree. And there's space inside it. Like it

1:45.2

it's it almost doesn't make sense because if it was hollowed, it should be it shouldn't

1:52.9

be able to survive through natural means this way. But you know, the magic, you think

1:58.9

basically she created a magical space within her own tree that she was using to put things

2:05.1

in. And you can just sort of see inside as there's a curtain of moss hanging in front of

2:13.2

it. I think we should pull back the curtain and see what's behind curtain number three.

2:22.2

That's only one. Is this a real Monte Hall campaign now?

2:26.7

Oh, that was totally out of character because that was a cultural reference that Alder does

2:31.8

not have. So yes, damn it. Now I'm not in. I'm not open the curtain or see if I can step

2:40.1

forward and push the curtain aside and see what is inside.

2:43.7

Okay. So inside is I feel like we're better word like a treasure trope, basically. It has

...

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