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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #105: Shipwreck (Void Saga S03-42)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 16 July 2011

⏱️ 80 minutes

🧾️ Download transcript

Summary

Critical Hit: A Major Spoilers D and D podcast
Celestial Crusade

This episode: A strange shipwreck in the Astral Sea lures the party... TO THEIR DOOM!.

Head over to the Major Spoilers website for the move by move images: LINKAGE (http://wp.me/p8YAd-q7D)

Contact us at podcast@majorspoilers.com

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Transcript

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0:00.0

Welcome to Critical Hit, a major spoilers Dungeons & Dragons podcast, so glad that you

0:15.6

could join us this week as we get back into some adventuring, some good times, Rodrigo.

0:21.8

I have a question though, before we get into this, this week obviously we're switching

0:26.0

around some characters, as people have come to expect these last couple of sessions.

0:31.8

Some of our characters leveled up to level 9, 7-Hours-wise, only still at level 8.

0:37.7

What gives?

0:38.7

It's you and doesn't want to get away with it.

0:41.7

7-Hours-wise is so awesome that he can be at level 8 and still.

0:45.5

Well, that actually, to a certain degree, is the hypothesis there, there's a few things

0:54.4

that have gone into my decision to not level up the other third, and one of them is that

1:00.5

at 9th level, all you get is a few more hit points at another power.

1:05.3

If you go back and listen to a lot of the fights we've had, we've had times when you guys

1:08.8

don't even use your full complement of powers, so that's not a big deal there.

1:14.7

The other thing is that right now these characters are on the online character builder exclusively,

1:21.8

and I don't want to deal with it right now because it does some annoying things if you

1:29.2

want to switch stuff out.

1:34.1

The other thing is that Brian has long had this dream theory that characters of disparate

1:43.6

levels would interact interestingly in a game session, so this is largely to prove

1:50.6

them wrong.

1:57.6

Really?

1:58.6

I don't know from fourth edition because I've never done it, but man, it always makes things

2:04.2

interesting in the old Chinese curse kind of way.

...

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