Constance Review - Is This Truly Hollow Knight x Celeste?
Video Gamers Podcast
Video Gamers Podcast
4.8 • 1K Ratings
🗓️ 22 November 2025
⏱️ 8 minutes
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Summary
Transcript
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| 0:00.0 | Every canvas is a journey all its own. |
| 0:03.2 | Helen Frankenpuller. |
| 0:05.1 | Hello, fellow gamers, and welcome to a video gamers podcast review. |
| 0:09.0 | I am Ace, and today we're taking a look at Constance. |
| 0:12.0 | We are actually provided with a review key for this game by the devs, but this is not a |
| 0:16.8 | sponsor review, all right? |
| 0:18.3 | No sponsor. |
| 0:19.1 | Got it? |
| 0:20.0 | Before diving in, I want to give a quick bit of |
| 0:21.8 | context on the game's presentation. Constance didn't come out of nowhere. This is a title that made |
| 0:26.3 | small waves and indie circles thanks to its early demos and showcases. The moment people saw that |
| 0:31.3 | hand-painted art and animation, it immediately stood out from other Metroid Vannians. So, |
| 0:36.7 | going in, as you can expect, my expectations |
| 0:38.8 | were hopeful. I was wondering if this game could possibly live up to the potential of its visuals |
| 0:43.0 | and its premise. Constance is a hand-painted platform of Metrovania. That, in its own words, |
| 0:49.7 | is a 2D hand-drawn action adventure featuring a paintbrush wielding artist, striving to escape from a |
| 0:55.1 | colorful but decaying inner world created by your own declining mental health. The marketing for this |
| 1:00.0 | game claimed it be a mix of Holo Night and Celeste, and I could say that's not too far off from |
| 1:05.0 | the truth. You play as constants and you need to find a way back to your world. You experience |
| 1:09.8 | intense combat, precise platforming, |
| 1:11.6 | and tons of incredible environments, music, and characters on your journey to do so. |
| 1:16.6 | One thing I want to touch on early is just how striking the art direction is, the moment you start moving. |
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