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Waypoint Radio

Bonus Pod: We Know Games Don't Cause Real-Life Violence, But Why?

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 19 March 2018

⏱️ 37 minutes

🧾️ Download transcript

Summary

As people who play games, we often take the notion that games don’t correlate to real-life violence for granted. But what’s the science behind that statement? How did we get there? To learn more, I spoke with Villanova University professor of psychology Patrick Markey, co-author of the 2017 book Mortal Kombat: Why the War on Violent Video Games Is Wrong.


Like most of the country, all of us at Waypoint spent the last month processing the horror of yet another school shooting, while simultaneously admiring the bravery of the student survivors from Parkland, Florida rising up, demanding change, and pushing back.


In the lead up to this weekend’s March for Our Lives event, Waypoint is publishing a series of stories this week about gaming’s relationship with guns. To be clear, we’re not suggesting playing games, even violent games, causes real-life violence, but as Austin said in a piece earlier from today, “that doesn’t mean that the way guns and violence are portrayed in our favorite hobby cannot test our consciousness or that we cannot be critical of their depiction.”



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Transcript

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0:00.0

With EE Broadband, you can get Wi-Fi that works across your home.

0:03.5

So no matter where your gaming setup is, you're ready to compete.

0:07.4

In my casa, I play where I choose.

0:10.0

Building in the bedroom, attacking from the attic,

0:12.6

sparring in the spare room, or even bossing it from the basement.

0:16.0

That's your vibe.

0:17.4

EE is made for gamers.

0:19.1

Looking for broadband that turns any room into an arena?

0:21.9

Search EE Smart Wi-Fi.

0:24.0

Count on EE Broadband, powered by BT.

0:26.8

For more information, visit EE.k-slashsmart- Wi-Fi,

0:29.4

times apply.

0:49.4

Hey everyone, it's Patrick.

0:51.4

This is not the intro to an episode of Waypoint Radio.

0:55.4

This is actually something a little bit different.

0:57.4

Like most of the country, we've spent the last month processing the horror of yet another school shooting.

1:03.4

But at the same time, admiring the incredible bravery of the student survivors from Parkland, Florida,

1:08.4

rising up, demanding change, actually getting actionable change,

1:12.4

making us think we can break this deadlock.

1:15.4

And in the lead up to the March of our Lives event that's happening this weekend,

1:18.4

Waypoint is publishing a series of stories this week about gaming's relationship with guns.

1:23.4

It's not clear we're not suggesting playing games, even violent games, causes real-life violence.

...

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