5 • 2K Ratings
🗓️ 4 September 2025
⏱️ 60 minutes
🧾️ Download transcript
Click on a timestamp to play from that location
| 0:00.0 | Ready to launch your business? Get started with the commerce platform made for entrepreneurs. |
| 0:04.8 | Shopify is specially designed to help you start, run and grow your business with easy customizable themes that let you build your brand. |
| 0:12.4 | Marketing tools that get your products out there. Integrated shipping solutions that actually save you time. |
| 0:17.4 | From startups to scaleups, online, in person, and on the go. Shopify is made for |
| 0:22.8 | entrepreneurs like you. Sign up for your $1 a month trial at Shopify.com slash setup. |
| 0:30.1 | Oh, Lord, the battlefield and call of duty players is that it again. We knew it was coming. |
| 0:35.1 | I didn't. I mean, I didn't really. The debate is on. And what is that debate? |
| 0:40.1 | I think it comes down to movement speed and how the player moves in battlefield. |
| 0:45.7 | And they were able to take advantage of the jumping and make themselves very fast, |
| 0:51.3 | comparatively. Yeah. Dice and Battlefield, I think, are in kind of a weird spot because they, you know, obviously you're a business, you want those Call of Duty players. But those Call of Duty players are more interested in your faster movement speed. You're slighty, you're jumpy. They like to do all that. Whereas, like, your battlefield player usually doesn't. And I think there's a spectrum for people that enjoy military simulators anyway. You've got your call-of-duty crowd way over here, and then on the other side, you've got like your armor crowd that wants everything to be very slower, very methodical, like... Super real. Super real. And Battlefield, I think, kind of sits in the middle, and it's like, okay, they want to please that crowd, but they also got to please this newer crowd. |
| 1:29.4 | So when you were playing the beta, did you ever think, oh, this movement speed needs to be changed? The speed? No, but I did see a few times where I'm like, I do get annoyed. And this is me personally. This is just, this is how I feel in battlefield. when I see too much jump spamming or too much sliding, it annoys me. |
| 1:46.4 | And did you see that? |
| 1:47.6 | Yes, I did. how I feel in battlefield when I see too much jump spamming or too much sliding it annoys me and did you |
| 1:46.9 | see that yes I did too I feel like nobody I shot shot at was jumping all right what about the jump |
| 1:52.3 | into the slide into the shoot so I feel like I got killed so often from that like from the jump |
| 1:59.9 | and then all of a sudden you're hitting C and then moving forward or |
| 2:04.4 | if you're running and then doing the slide and then the shoot-up. |
| 2:08.6 | I don't think anyone killed me that way. |
| 2:10.3 | I got a lot of those. |
| 2:11.3 | Yeah. |
| 2:11.5 | So, I mean, we're all obviously, this is all anecdotal from everybody. |
| 2:14.3 | But it does exist and I think a lot of players are kind of, especially the battlefield players, the old school |
... |
Please login to see the full transcript.
Disclaimer: The podcast and artwork embedded on this page are from NeebsGaming, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of NeebsGaming and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2025.