4.9 • 864 Ratings
🗓️ 24 September 2020
⏱️ 51 minutes
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0:00.0 | Oh, |
0:02.0 | and then. |
0:04.0 | Oh, the Oh, |
0:05.0 | Oh, Oh, |
0:07.0 | Oh, Oh, Oh, |
0:08.0 | Oh, Oh, Oh, |
0:10.0 | Oh, Oh, uh, yeah. Oh, uh, uh, uh, uh, |
0:14.0 | uh, but, uh, |
0:15.0 | the uh, uh, uh, |
0:17.0 | uh, |
0:18.0 | uh, uh, uh, uh, uh, uh, |
0:21.0 | uh uh uh uh uh uh... There we go. There's the 8-bit computer game version of the sofa shop. |
0:34.5 | That comes from Joe. |
0:35.6 | Joe's actually contributed music before to the show, |
0:38.2 | and he said, I've done your request of an 8-bit video game version |
0:42.1 | of the sofa shop. I first started making music |
0:44.8 | several years ago with simple square wave scints, whatever that means, in this style, |
0:50.1 | so how could I resist stepping up to this challenge? It felt like going back to my roots. |
0:56.0 | It felt like going back to my roots too, Tim. I was having a lot of kind of Nintendo nostalgia. |
1:02.0 | Yes, it's funny how something so technical, like it's not an organic sound, it's a technical sound, and yet it can be so heartwarming |
1:10.1 | because of the nostalgia attached to it. |
1:12.1 | I think you did smuggle in a few Mario sound effects by the sound of it there. |
... |
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