4.8 • 908 Ratings
🗓️ 22 July 2024
⏱️ 50 minutes
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0:00.0 | We are adventurers. |
0:02.0 | Into every place anywhere in the world. |
0:06.0 | We are adventuring. |
0:08.0 | We are adventurers. |
0:10.0 | Hey, Heroes, it's me, your host and Shady Enigma Dylan back for another episode of One Shot. |
0:15.4 | This is part two of our adventure playing Hunter Hunted, a game I designed with my friend Megan Cross, |
0:20.8 | featuring my best pal Robin Ekberg. |
0:23.6 | We set the stage for a pretty horror-forward, nautical, and religious slash negative story here, |
0:30.5 | so please be warned about all of that going into this episode as an update to the |
0:35.3 | Kickstarter we have added some stretch goals and more deluxe editions |
0:38.8 | So if you thought you missed out on those go back and check. Without wasting any more time, let's set sail. So a couple things before we jump into the game itself. I would encourage you to there are a couple of different ways. |
1:10.0 | We're each going to be rolling dice. There are two phases to this game. There's the race and there is the vignette. |
1:18.0 | So we will be starting in the middle of this with our token in the middle here, |
1:24.7 | any time that one of us rolls doubles, |
1:29.7 | we get to race to roll as many doubles as we can on our 2D6s. |
1:35.0 | If you roll doubles, you will move them towards the monster side. |
1:39.6 | If I roll doubles, I will move them towards the hunter side. |
1:44.6 | Anytime one of us moves the token, |
1:49.7 | we pause the race and we draw a card and answer a prompt the person who moved is |
1:58.2 | effectively the GM of that. |
2:01.8 | Uh-huh. So there are many ways we can play it based on what the prompt is and it is up to the person who drew the card. |
2:08.4 | You can initiate a scene, you can monologue, you can just |
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