4.7 • 1.3K Ratings
🗓️ 4 April 2024
⏱️ 100 minutes
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0:00.0 | The Oh, Oh, Oh, oh, oh, oh, oh, oh, oh, oh, |
1:04.0 | Oh, oh, oh, oh, Oh, oh, My name is Gary Butterfield. My name is Cole Ross. I'm listening to Watch Out for Fireballs and is a games club podcast. And this week we're talking about Dandara, which is a Metroidvania game developed by Long Hat House and published by Raw Fury for the PC, consoles, and iOS in 2018. |
1:38.0 | Yeah, and this episode was executed produced by Micah. |
1:41.0 | Thank you, Micah. |
1:42.0 | Thanks Micah. Yeah. I think when Micah chose this, part of Micah is like I've never, this is a neat, like an interesting game that I've never heard anyone talk about. And this was under my radar as well. |
1:53.0 | Yeah. |
1:54.0 | Were you aware of this? |
1:56.0 | I had I was I had only heard of it because |
2:00.0 | Oh gosh Dan from Menueendo Studios was like posting about it because they were going through a bunch of |
2:08.4 | Madrid mania things just as a as a project and this this was mentioned kind of alongside like space station |
2:16.4 | alpha I think is the other one there as being like real standouts from that little |
2:21.7 | experiment yeah so that was the from that little experiment. |
2:23.7 | Yeah, so that was the only context in which I'd heard of this. |
2:28.0 | I'm kind of surprised that it didn't, |
2:30.6 | it's got all the hallmarks of something |
2:32.2 | that I would have heard of you know and then like I got |
2:36.2 | you know very complicated feelings on this game you know like I at the end of the day I did not like playing it |
2:42.4 | very much for the most part |
2:44.6 | and it is interesting but then there's also like what is lost in translation |
2:49.8 | Yeah like it's a game where I wish I had heard about it because I wanted to read more about what other people thought of it. |
2:56.0 | Yeah. To get additional kind of like critical grounding in thinking about it. |
3:01.1 | You know, and I felt now you know that we played and we're saying |
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