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Space Cats Peace Turtles

356: Ahoy Got Really Good

Space Cats Peace Turtles

Matt Martens and Hunter Donaldson

Games, Leisure:games, Hobbies, Leisure

4.9663 Ratings

🗓️ 21 June 2024

⏱️ 62 minutes

🧾️ Download transcript

Summary

Hunter's out on tour this week which means Matt needed a new friend! Good for him he works with some pretty cool folks, including Nick Brachmann! Nick is a Senior Developer at Leder Games and is responsible for the upcoming Ahoy: New Horizons expansion. It more than doubles what is possible in Ahoy and Matt has been playing a lot of it recently. Let's talk game development, creativity, and fostering strategic depth! Also MAPS. Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com Additional Music and Sounds by Brian Kupillas. https://wanderinglake.bandcamp.com/ To learn more about our Discord, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/

Transcript

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0:00.0

This is Space Cats Peace Turtles, the unofficial podcast for Fantasy Flights Twilight Imperium.

0:11.3

Episode 356.

0:13.3

Hey y'all.

0:14.1

Uh, Ahoi got really good?

0:16.1

Music by Ben Prunty, featuring Matt Martens.

0:19.5

And Hunter Donaldson. Howdy y'all? It's just Matt this week.

0:44.7

Hunter is on his wonderful comedy tour, and we're wishing him the best, and I think he's doing a great job while he's gone.

0:51.2

So this week was an episode from just me, and I wanted to do a thing that I've

0:56.6

actually been wanting to do this for a while. And we kind of were putting it off for a long time

1:01.3

because it's an episode about a hoi, which I've been playing a lot of in general. And we wanted

1:09.7

to do some episodes about a hoi because we think it's great, but the release

1:13.3

is like not actually for a while of the new stuff.

1:16.7

There's essentially Ahoi exists and then there's a new expansion coming out.

1:20.1

And this episode is me getting impatient because it's fresh on my mind, been playing it a lot.

1:26.5

And I just thought it was worth, you know,

1:28.5

I realized looking back at some of our like oath and, uh, Dune stuff was like we were talking

1:36.1

about the things before we had them. And I just wanted to do that this time. I wanted to give

1:41.5

you all a little, a little bit of my own personal hype for this

1:45.2

thing coming out that I got, you know, I started my job at leader right at the end of its

1:50.0

development, which meant I got to play a lot of it without actually being like a part of much

1:55.9

of its process. I just was here at the very, very end of it finishing up. And yeah, so this is going to be my interview with Nick Brockman, the developer of Ahoy and the designer of the expansion, New Horizons, which is actually a bunch of products that are going to come out like next year or whatever.

2:15.6

But I realized in the interview, I didn't like explain what a hoi is because we, because

...

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