meta_pixel
Tapesearch Logo
Log in
Watch Out for Fireballs!

239: The 7th Guest / The 11th Hour

Watch Out for Fireballs!

Duckfeed.tv

Leisure, Comedy, Video Games

4.71.3K Ratings

🗓️ 13 June 2019

⏱️ 166 minutes

🧾️ Download transcript

Summary

The early 90s were a very strange time for PC games, almost solely because of the introduction of the CD-ROM drive. This new techology revealed two paths for the industry, both of which would be pretty short-lived: The Myst path of baroque, isolated puzzle voids, and the 7th Guest path of FMV movies with puzzles slightly attached.

The stories of Henry Stauf's infernal mansion are almost too out there to be believed, and we definitely don't recommend that you play these games to completion, but we invite you to hear all about both the 7th Guest and its sequel, the 11th Hour, here on the show.

Support Watch Out for Fireballs!

Transcript

Click on a timestamp to play from that location

0:00.0

I would like to begin this episode by thanking some nice people.

0:04.0

Arthur Ramsey, Jim McKeown, Evan Caswell, Richard Taylor, and Eric Nogurney.

0:11.0

All of these people went to Patreon.

0:13.0

dot com slash Duck Feed TV and kicked in a couple of bucks.

0:17.0

And that helps us out a great deal.

0:18.6

If you have not done that, consider doing it.

0:21.0

Thank you. Oh, Oh, My name is Gary Butterfield. My name is Cole Ross.

1:13.0

And you're listening to Watch Out for Fireballs. It is a Games Club podcast.

1:17.0

And this week we are talking about the seventh guest and also the 11th hour.

1:22.0

The seventh guest, we're going to start out with that. guest and also the 11th hour.

1:22.8

The seventh guest, we're going to start with that.

1:25.2

That is an adventure game developed by Trilobite Studios and published by Virgin Interactive

1:29.4

Entertainment for the PC in 1993.

1:33.0

And this is going to be like a one and a half kind of off because I didn't get too far in the 11th hour for multiple reasons.

1:41.0

But wanted to, you know, I kind of just volunteered us to do the 11th hour and I apologize to you, Cole.

1:47.0

And I just, I've always been curious about it and I was like, oh, it's, you know, the structure of it sounds neat.

1:52.0

And, you know, I know it's the structure of it sounds neat and you know it I know it's it's real wild it's got

1:55.4

like phantasmagoria appeal to it and those things are kind of true.

1:59.7

Kinda. But yeah there's some there's some real there's a real problems.

2:05.8

We're gonna talk about talk about problems.

2:08.1

If you like problems. Fundamental problems. I think that it makes sense to talk about them

2:12.1

kind of in the same breath because it is a very stark

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Duckfeed.tv, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Duckfeed.tv and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2025.